Hero Corruption 2 v1.90b Released !
- Diogaoo Dev
- Dec 5, 2025
- 1 min read
Updated: Dec 7, 2025
The new version of HC2 is out !
Changes:
THE ASYLUM
A new dungeon has been added to the Swamp location
During this patch, all Swamp exploration events will lead to the Asylum with a 100% chance.
Attribute checks can be found throughout the dungeon, allowing players to uncover hidden details, secret paths, and the true nature of this place.
As you explore the new dungeon, your hero might slowly change, and start hearing/seeing things
MADNESS & HALLUCINATIONS
The Asylum’s influence may distort your hero’s senses
New hallucination visual effects can appear during exploration, gradually fading into the screen
You may even start hearing things that aren’t really there
Their frequency is tied to a madness attribute, which increases when you encounter enemies or experience strange events
ASYLUM ENEMIES
The dungeon features four new interactive enemies
Unlike the facility these are actual encounters, you can attack, use techniques, and consumables
All enemy albums are already available as loot
OTHERS
Added the Asylum to the museum gallery
Added WASD movement to all dungeons
Added the Asylum Bad Ending
Added a new Achievement
Added several new sfx
BALANCE STUFF
Easy Mode Bonus EXP increased 60% > 100%
Increased Investigation success chance in all dungeons 25% > 50%
BUG FIXES
Fixed Curses not being removed when the hero escapes from an elite encounter
Fixed sfx not stopping when escaping from an encounter
Fixed not being possible to re-challenge Chloe at the Arena
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v1.90b:
Tweaked Asylum context
Fixed Android layout
Fixed Chloe Achievement
Fixed Millie icon not showing up at the gallery
Fixed Gallery not displaying purchasable albums properly
Fixed Astrid n Ari being displayed twice at the gallery

Nice one! More than once I wished there was wasd navigation in the dungeons and it really matters. Now we only need options for C-f, C-b, C-n, C-p for emacs users. And of course hjkl for the evil ones ;)
Hi diogaoo,
It has been a LOOOOOONG time since I left input on this game. Overall it's been very fun these last couple of versions! Curses force the player to be efficient with their time before the run snowballs out of control. Great change!
If possible, can the curses screen include a confirm button like the attributes screen? I click through the night often and accidentally choose the middle curse without reading it way too much.
I am not paying for new versions, so haven't tried v1.90b, but the dungeon-style areas are great! It sounds like it will force the player to value and stretch all their resources for a marathon of battles and encounters without resting.
Please keep up…